Genesis Noir

"A love triangle gone askew as cosmic beings quarrel in the dark nether of pre-creation. Confrontation and a shot fired. A Big Bang. The birth of the universe, an expanding force of destruction, the Earth a fragment of shrapnel hurtling towards the fragile heart of a god.

Can you find a way to stop the Big Bang and save her?"

Genesis Noir is a poetic adventure game about stopping The Big Bang to save your love. A cosmic gunshot expands towards the heart of a god and the player must explore the universe, seeking clues on how creation might be undone. With an emphasis on exploration, simple interactions, and generative art, Genesis Noir seeks to create memorable moments and tactile gameplay.

History
After listening to Liev Schriber read The Distance of the Moon by Italio Calvino on Radiolab, we ran out and picked up Cosmicomics. Falling in love with Calvino's ability to balance the cosmic and the poetic, we began imagining how his storytelling might be combined with interactivity and film noir. In 2014 we built a prototype in Unity to test our ideas. Switching to Unreal in 2016, we went fulltime on developing the game in the summer.

Features

 * Explore the Cosmos: Players will discover a world unlike any other in Genesis Noir. Explore nebula, asteroid fields, black holes, primordial earth, and jazz cafes.
 * Experience a synthesis of animation and interactivity: The gameplay of Genesis Noir blends visual storytelling and interaction into one seamless experience. The space between cutscene and gameplay is dissolved.
 * Enjoy a mixture of 2D and 3D visuals: Genesis Noir combines beautiful hand drawn animation and simple 3D worlds to create a unique visual aesthetic.
 * Play with generative art inspired interactions: Play with generative systems and see what they create. Play and express yourself through simple interactions.

Game support
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